Kickstarter and Greenlight campaigns, graphical improvements and Ritual first look
As many of you know, on April 26th we have launched our Kickstarter campaign, but, today, at mid of the campaign, we have to say that is not going as well as we expected.
For us, this campaign was a big leap of faith and we had had to keep this in mind in every step. With Leap of Champions we chose to face a big risk: to promote our very first PC game without having the possibility to give people any further testimony of what we can do except for the game itself. At the very end of this journey, we will surely write a postmortem to write down what we have learned and how we can do better for our next games, but, today, we want just say that to work with the eyes of the public on you it’s really stimulating and to express how grateful we are to all who have and will give us a chance and have and will take part on our project.
We really believe in our game and we can’t wait to know that somewhere, maybe really far from Italy, someone is playing with it. From today on we will continue to give you insights into what the team is up to and how we're progressing to let you know how Leap of Champions improves and grows.
In the last weeks the programming team has added some other details to the Crystal War Arena and has worked on the implementation of some of the suggestions you guys gave us like a way to make the character more visible on the background and on the setting up of the tutorial part of the game. Ritual all versus all was completed and we are in testing phase before releasing the Pre-Alpha access to the game.
The art team has been focusing on the Urban Chaos Arena. Lot of the things that you dislike in the first two teaser trailers, has been reviewed and completely redesigned. Many models have been also re-optimized to augment the frame rate.
The quality of the textures and the lights effects have been improved and now it’s time to cobble all the elements together. The team has also worked on other weapons skins and armors.
Like this one
Finally, we'd really appreciate any help you guys can do to spread the word about our Steam Greenligh campaign. We are trying to climbing the top of the chart to finally see our game on Steam market.
These are our first game and our first campaign. Let’s grow them together!