Running towards Kickstarter: exhibitions, Thunderclap and improvements
Welcome back to our monthly update! This March was one for the books. We joined two amazing exhibitions Let’s Play and Codemotion Rome and we finally presented Leap of Champions to the public.
Guys, you arena FPS fans and indie game lovers are beautiful and we can’t express how grateful we are for all of your support! Meeting our people was great and we also had the chance to meet dozens of other indie developer who are working on innovative and promising games.
The community feedbacks to Leap of Champions was so amazing that we chose to release earlier than we thought Leap of Champions demo, so we are running fast to offer you the best game experience is possible. The programming team is assembling the Crystal War Arena and fine tuning the cross hairs movements and the balancing of the weapons. The art team is focused on the enhancing of the lights and the visuals of Urban Chaos Arena using a new AAA shader and on the fining of textures and materials to improve the work done till today.
For an indie team, Leap of Champions is an exciting and ambitious project, but your support heartens us and give us the sprint we need. In the near future we will start also a Kickstarter campaign, and we are shooting for our first gameplay trailer. People reactions to the first two teasers was encouraging and when it wasn’t gave us the right motivation to do better. Don’t forget we are creating a game for you, so keep giving us your advices.
Stay tuned to be sure to know when and where you can touch with your own hand our game and feel free to ask us anything you want through our social pages.
If you haven’t done yet, be sure to share our project and our Thunderclap campaign with the people in your life who you know may be interested in it as well.
Thanks again for your continued support.
All the best,
Federica e Alberto